Every PLL algorithm, with how to spot the case
Permutation of the Last Layer — the final step of CFOP. Any sheet can hand you 21 algorithms; the hard part is telling the cases apart in the half-second you have. Each one here comes with the cues you actually read on the cube.
Edges Only
Corners already solved — every face shows headlights. The easiest group to spot.
R U R' U R' U' R2 U' R' U R' U R
All four corners solved, three edges cycling counter-clockwise.
Corners Only
All four edges solved; only the corners are out of place.
Adjacent Corner Swap
One pair of neighbouring corners swaps. Find the single set of headlights.
R U R' U' R' F R2 U' R' U' R U R' F'
Two solved 1x3 bars on the sides, with one set of headlights.
R U' R' U' R U R D R' U' R D' R' U2 R'
Headlights with a two-sticker block, mirrored against Rb.
R' U2' R U2' R' F R U R' U' R' F' R2
Headlights with a two-sticker block on the opposite side from Ra.
Diagonal Corner Swap
Corners swap across the diagonal, so no face has headlights.
F R U' R' U' R U R' F' R U R' U' R' F R F'
No headlights anywhere, with exactly one solved edge.
R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R'
Two opposite bars of two, with a diagonal corner swap.
R' U R U' R' F' U' F R U R' U' R U' f R f'
Two opposite bars of two, leaning the other way from Na.
G Perms
The four hardest to tell apart — one set of headlights plus a 3-cycle.
R2 U R' U R' U' R U' R2 U' D R' U R D'
One set of headlights, with a corner and edge 3-cycle running together.
Know which step is actually costing you
Connect a smart cube and Sub-X measures your PLL time against the pace your goal needs — so you learn the algorithms that will actually move your average.
Track your solves free